Karen is the Interactive Lead at adam&eveDDB, here to ensure innovative thinking is integrated across all disciplines. She has over 10 years of experience covering the full marketing spectrum and specialises in enabling digital brand transformation. Using technology as an enabler, Karen will plan, shape and lead strategies that sit within a wider marketing mix to ensure the solution is one that seamlessly works in a world where the customer relationship is always on. Karen is a regular speaker at industry panel events and a winner at the 2016 Women of Tomorrow Awards.
Company Director / Stereographer / VR Supervisor
Angus has 25 years’ experience in post-production as a supervisor, manager, consultant and artist and has worked on over 60 projects in the UK and internationally within film, TV and VR. He has been surrounded by cutting edge technology and has learned to adapt to an ever changing landscape.
In 2008 Angus co-founded London based Stereo 3D production company, Vision3. The company has overseen the stereography on a wide selection of projects from Warner Bros ‘Gravity’ to David Attenborough documentaries for Sky3D. Vision3 is 5 time recipient of the International 3D Society’s ‘Lumiere Award’.
Angus is focused on developments in VR producing a variety of projects for clients including Sony, Oculus, Sky and Jaunt.
English National Ballet
Farooq Chaudhry, co-founder and Producer of Akram Khan Company, plays a key role in forming innovative business models to support Akram Khan’s artistic ambitions as well as offering creative support during the development of Khan’s projects. Chaudhry is a witness of the School for Social
Entrepreneurs. The French Ministry of Foreign Affairs acknowledged him in a list of the world’s top hundred cultural actors and entrepreneurs in 2008. In addition to his work for Akram Khan Company, Chaudhry is also Producer for English National Ballet and International Executive Director for China’s national dance icon Yang Liping. He was awarded an honorary doctorate from De Montfort University for his services to dance in 2014.
Sky VR Studios
Neil is Executive Producer at Sky VR Studios, the dedicated, in-house Virtual Reality (VR) production unit established by Sky in 2016. Neil is responsible for the creation of immersive Virtual Reality experiences across news, sports and entertainment, leading a team of directors and production staff with rare and valuable experience of VR film making.
Neil joined Sky in 2005, and has held a number of roles across Sky Movies, most recently as Executive Producer for Sky Movies and On Demand, working on the latest broadcast technologies, including 3D.
Before joining Sky, Neil worked for Mersey TV.
Michael is one of the founder of the Swedish production company Tre Vänner , today part of SF studios. He is a writer/producer and veteran in the Scandinavian media industry and has created several television hits, produced over 400 commercials, and has executive produced over ten feature film movies and directed two himself.
He is also a bestselling crime writer and have, together with Hans Rosenfeldt ( the creator of The bridge TV series) , written five bestselling books about Criminal Psychologist Sebastian Bergman. To date, they have been sold on 32 markets including in the U.S.
Head of Digital
Edgar Jones was appointed Head of Entertainment, Sky in January 2012 and has commissioned shows across the Sky Portfolio including Wild Things and Duck Quacks Don’t Echo for Sky 1 and Portrait Artist of the Year, Parkinson Masterclass, Talks Music and The Elaine Paige Show among other for Sky Arts.
He was appointed Director of Sky Arts in April 2014 and has overseen the creation of the Europe’s biggest on Demand collection of Arts Content as well as commissioning shows like Landscape Artist of the Year and Guitar Star; The Hot Tickets Strand with performances from Matthew Bourne, Glyndebourne, The Royal Opera House and many others; drama including The Nightmare Worlds of HG Wells and more recently a number of projects in collaboration with Sky Italy and Sky Germany including the re-creation of a stolen Caravaggio painting and Master of Photography.
Prior to that, Edgar-Jones was Creative Director of Remarkable Pictures (part of Endemol UK) where he oversaw Big Brother and a number of entertainment projects including the first constructed reality show in the UK, The Salon, and Space Cadets, Shattered, Art School and Seven Days on the Breadline.
Edgar Jones’s credits also include Ginger TV (Exec Producer, The Priory); Absolutely (exec Producing The Jack Docherty Show and working alongside writers such as Mitchell and Webb, Armstrong and Bain, Cecil and Riley); and before that on The Big Breakfast, The Word and The Sunday Show. One of his first jobs was as a writer for a Sky 1 show called Barry’s Joy Pad featuring a then unknown performer called David Walliams. Before even that he started his TV career as a presenter on Moviewatch way back in the 90s but only survived one series before failing to be asked back for series 2 (ie, fired). Before telly he was a features writer and sub editor for Sky Magazine.
Toby Coffey is Head of Digital Development for the National Theatre. His team is responsible for the creative and technical development of the digital interfaces between the NT and its audiences. He focuses on developing forms of digital engagement and interaction around the NT and its repertoire of productions. Toby is currently leading the NT’s Immersive Storytelling initiatives looking at the application of 360 films, VR and installations in compelling methods of storytelling.
Relevant areas include 360 films, virtual reality, augmented reality, installations, telepresence, digital publishing, online, UX, app development, device based engagement, digital art direction, social media, transmedia and documentary production
Whilst at the National Theatre Toby has co-produced the documentary Making War Horse revealing the creative process and groundbreaking techniques behind one of the most popular and acclaimed productions in the NT’s history. He was executive producer on: Alan Bennett and the Habit of Art, a BAFTA nominated film and winner of the Royal Television Society Award for Arts documentary; and Frankenstein: A Modern Myth – exploring the relevance of Mary Shelley’s Frankenstein to modern society using Danny Boyle’s National Theatre production as a central reference point
Toby has over 15 years expertise in the digital arena from creative, technical, production and social perspectives.
Richard has 30 years’ experience and a proven track record in creating high-end imaging solutions for the film and broadcast industries.
He has held senior technical and management posts with companies such as Molinare,VISIONS and Onsight, and has award-winning experience of Shoot, Post and VFX Supervision.
An early proponent of VR, Richard has undertaken productions across multiple genres from Action to Drama. Awards include a Hollywood AIS Lumiere for high-resolution VR camera
Fiona is CEO and Creative Director of The Space, the organisation founded by the BBC and Arts Council, England to support artists and organisations to make great art and reach new audiences digitally. Her expertise in producing content that straddles the arts and technology, is leading the organisation into its next phase of development, following its move to Birmingham in January 2016.
Fiona has extensive experience working with arts organisations and artists from around the UK producing films for UK broadcasters, online and cinema.
She delivered the world’s first live 3D opera, Mike Figgis’ Lucrezia Borgia, a 3D worldwide cinema release of Matthew Bourne’s award winning Swan Lake, co-produced the first live museum broadcast from the National Gallery Leonardo exhibition and produced a two-part documentary following the creation and presentation of Michael Sheen’s Port Talbot Passion.
Paul has worked in insights and innovation for over 20 years – for both manufacturers and agencies. His passion is working with a diversity of clients to enable their products and services to address real consumer needs. He currently works at GfK in the technology team; where he recently joined from SONY Mobile, where he Headed up the Global Insights team. If you are interested in talking to Paul he can be contacted at email@example.com.
Sol Rogers founded REWIND, an immersive content agency, in 2011 after growing demands for his professional work pulled him away from 15 years as a University Senior Lecturer in Digital Animation, Visual Effects & Emerging Technology.
Sol has grown REWIND into an award winning tribe of vibrant creative technologists and digital artists. The team is focused on harnessing immersive technologies to deliver groundbreaking VR, AR, Animation, DOOH, VFX and 360 degree video projects for some of the world’s largest companies and brands including the BBC, NBC, Nike, Sony, Red Bull, Rolls-Royce and Björk.
Awarded by the UK government the inaugural ‘Immersive Reality and Innovation’ award in 2015 by Lord Marlon, and named as ‘BIMA 100’ most influential in 2016. Sol’s knowledge of VR production combined with his evangelical enthusiasm for this new industry has seen him invited to speak at conferences the world over, interviewed for TV and write for magazines and newspapers.
Creative Director and Co-Founder
Dan is a BAFTA winning director with a background in 3D film-making who is now working in VR. He directed the multi award winning VR film FlySpy, won the BAFTA for Specialist Factual for David Attenborough’s Natural History Museum Alive 3D and was nominated for the BAFTA for Breakthrough Talent Award. Dan was an editor for 14 years working in all genres from documentary and drama to music videos, branded content and film trailers.
Co-founder and CEO
Henry Stuart is the co-founder and CEO of Visualise, an award-winning virtual reality production studio founded in 2012. A pioneer in the VR industry since 2006, Henry is regularly invited to speak at international events and is a regular contributor for national newspapers, TV, advertising, marketing and trade journals.
Over the past 4 years Visualise has produced over 60 VR experiences for clients including Thomas Cook, BBC, Financial Times, Audi, Oakley, Samsung, Wimbledon, Doctors without Borders, The Economist, O2 and many more.
Corporate VP, Content Alliance and VR
Roy Taylor is Corporate VP, Content Alliance and VR at Radeon Technologies Group, AMD. He is responsible for a global team managing all aspects of the AMD ecosystem and external relations.
In his current role, Taylor manages AMD relations with Microsoft, Google, major games publishers and developers. In VR he heads up partnerships with film, broadcast, gaming, academia, industry as well with Oculus, HTC/Valve and others.
Taylor joined AMD in 2013. A 25-year veteran, Taylor has had a multi-faceted career as a technology evangelist, content strategist and entrepreneur in both start-ups and established companies. Taylor was also the founder of NVidia in Europe.
An avid gamer and IT enthusiast, Taylor started his career in the component distribution business.
Google Play and Android
Greg Ivanov leads rollout of Daydream across EMEA. Prior to this, Greg was a Strategic Partner Lead for Mobile Partnerships EMEA at Google. Before joining Google, Greg was the Head of Digital for Project Syndicate where he worked on international content partnerships in regards to proprietary digital products.
ECD & Co-Founder
As Co-Founder and ECD of London-based animation studio Nexus, Chris leads creative development, bringing his experience working across projects in the diverse fields of entertainment, technology and branded content. The studio’s output includes an Oscar-nominated short film, two Cannes Grand Prix winning commercials and interactive projects for the likes of Google and the White House.
The studio has been at the forefront of exploring real-time storytelling, particularly in VR and AR. Most recently Chris was executive creative director on the VR story Rain or Shine, a collaboration with Google’s ATAP research department for Spotlight Stories.
He is currently developing a slate of entertainment properties in VR and new innovative projects in AR. The studio is also a recipient of a BFI Vision Award for feature development and has created TV content for the likes of the BBC, Disney and Amazon Studios.
Head of VR, London
Karl was integral to the growth of Framestore’s digital business from joining the company in 2005. With a background in engineering, his role involved harnessing hardware and software and offering it to clients as a marketing solution, thus expanding traditional campaigns into fully integrated projects. Karl is passionate about finding technical and creative solutions to even the trickiest of advertising briefs.
Karl worked directly with Oculus on our award-winning VR experience for Game Of Thrones with HBO, and was involved in the motion capture walk-around VR experience for Merrell’s ‘Trailscape’. He was key in establishing Framestore’s award-winning Virtual Reality Studio in 2014, and central to creating a strategic and fully immersive VR experience for the launch of Fiat’s 500x. Karl continues to work with agencies and brand partners alike, pushing the boundaries of technology and creativity.
FT Weekend Magazine
Natalie Whittle has worked at the Financial Times for more than 10 years, in news, features and magazine journalism. As associate editor of the FT Weekend Magazine she edits the food and drink coverage and is in charge of special projects such as Hidden Cities with Google. She previously worked at Time Out in London and Paris. Natalie read English Literature at University College London.
Interactive Technology Lead
BBC Studios/Digital Innovation Team
Tom Burton is a digital creative and technologist specializing in innovation with 20 years of experience in the digital industry. He currently leads interactive and technology for BBC Studios and their digital innovation team. Burton has been working across the BBC in VR, advising on strategy and leading initiatives with global parters, as well as being the director and mastermind behind the award-winning Home: Spacewalk Experience.