Aurelien Simon
Digital Catapult

Brynley Gibson
Head of Studios
Curve Digital


Brynley Gibson, who has been producing in a range of creative industries for over 18 years. He is currently the head of studios for Kuju, a division of Curve Digital Entertainment. Most recently he released the critically acclaimed and multi award nominated The Chainsmokers: Paris VR for Sony Corp. Prior to this as Executive Producer at Sony London Studio he led the PSVR launch title PlayStation VR Worlds.Other titles in Brynley’s production portfolio include Battalion Wars 2, the Chime series, the BAFTA winning The Movies and he was also the series producer and one of the original creators behind Nintendo’s multi-million selling and long-running Art Academy series.

Dave Ranyard
Dream Reality


Dave is a self-confessed VR pioneer and the CEO of an independent virtual reality studio, Dream Reality Interactive. The studio is based in London, and is currently busy creating original IP, designed from the ground up for VR.

Prior to this, Dave worked for 17 years at Playstation, where was the director of Sony’s London Studio, where he oversaw Sony’s critically acclaimed ventures into the world of virtual reality on PlayStation. VR games include Ocean Descent, Street Luge and the critically acclaimed, London Heist and make up PlayStation VR collection, VR worlds.

Dave was executive producer on a number of million plus selling Playstation titles, including Singstar & wonderbook: book of spells. Prior to this, Dave has been a research fellow, musician, programmer, audio creative services manager. Having, studied at Leeds University, Dave obtained a 1st in computer science and PhD in Artificial Intelligence and keeps active links with a number of universities.

Dave is also an active member of the game development industry, holding positions on the BAFTA Games Committee, the Game Developers Conference, Virtua Reality Developers Conference, and the Virtual Reality World Congress. Dave also sits on the advisory board of a number of new VR companies, including Game Face Labs & the New Reality Museum.

Dave can be found tweeting @Dr__Dave

John Cassy
Factory 42


John worked in senior roles at Sky for 10 years launching and running new channels and technology, while working across genres from sports to factual to music to arts.  He commissioned live major events in 3D including two UEFA Champions League Finals, two Ryder Cups, ATP Tour Finals at O2, 2012 Olympics, NBA, Premier League, The Queen’s Speech, and BAFTA winning David Attenborough films.  He also created the UK’ s leading Arts TV channels, Sky Arts.  He is a board Governor of the International Advanced Imaging Society in LA, as well as a Trustee of the Almeida Theatre, London’s 2016 Theatre of the Year.

Karen Boswell
Interactive Lead
Adam and Eve


Karen is the Interactive Lead at adam&eveDDB, here to ensure innovative thinking is integrated across all disciplines. She has over 10 years of experience covering the full marketing spectrum and specialises in enabling digital brand transformation. Using technology as an enabler, Karen will plan, shape and lead strategies that sit within a wider marketing mix to ensure the solution is one that seamlessly works in a world where the customer relationship is always on. Karen is a regular speaker at industry panel events and a winner at the 2016 Women of Tomorrow Awards.

Leila Martine
Director of New Device Experiences


Leila Martine is Microsoft’s Director of New Device Experiences and is responsible for introducing new products such as HoloLens to the UK market.    She has previously led incubation and established business portfolios for Microsoft across consumer and commercial sectors across US, Canada, Central and Eastern Europe and the United Kingdom.

Marvyn Harrison
Content and Services Manager

Mike McGee
Chief Creative Officer


Co-Founder and Chief Creative Officer of Oscar-winning creative solutions partner, Framestore

Mike McGee is the Co-Founder and Chief Creative Officer of Framestore: a company that prides itself on combining relentless creativity with tomorrow’s technology to make extraordinary experiences. From the Wired Innovation Awards to Ciclope, his multilayered experience as both a pioneering entrepreneur and a creative visionary has seen him spearhead some of the world’s most innovation-focused judging panels.

Having helmed several of the industry’s most notably inventive campaigns – like Lockheed Martin’s group VR experience, Field Trip to Mars (the most awarded campaign at the 2016 Cannes Lions International Festival of Creativity) – McGee uses his hands-on knowledge of working at the bleeding edge of film and advertising creativity to evaluate craft and innovation credentials with utter precision. His eye for detail and ability to see ahead of the curve have earned him a reputation as a key industry thought leader, judge and speaker at global creative summits like Cannes Lions, Bloomberg Design Week and Contagious’ Now, Next, Why?

After leading the visual effects and direction of many award-winning and critically acclaimed film, TV and advertising projects, McGee is now experimenting with emerging platforms, such as virtual and augmented reality, to ensure the company he co-founded 30 years ago remains the flag-bearer for creativity and innovation.

Sol Rogers
Founder & CEO


Sol Rogers founded REWIND, an immersive content agency, in 2011 after growing demands for his professional work pulled him away from 15 years as a University Senior Lecturer in Digital Animation, Visual Effects & Emerging Technology.

Sol has grown REWIND into an award winning tribe of vibrant creative technologists and digital artists. The team is focused on harnessing immersive technologies to deliver groundbreaking VR, AR, Animation, DOOH, VFX and 360 degree video projects for some of the world’s largest companies and brands including the BBC, NBC, Nike, Sony, Red Bull, Rolls-Royce and Björk.

Awarded by the UK government the inaugural ‘Immersive Reality and Innovation’ award in 2015 by Lord Marlon, and named as ‘BIMA 100’ most influential in 2016. Sol’s knowledge of VR production combined with his evangelical enthusiasm for this new industry has seen him invited to speak at conferences the world over, interviewed for TV and write for magazines and newspapers.

Zillah Watson
Editorial lead on future content and storytelling projects


Zillah Watson, a former current affairs producer, works as editorial lead on future content and storytelling projects for BBC Research & Development.

Current projects include developing VR and immersive journalism for news/current affairs; curation of web content; and developing web-native ways to explore dramas and soaps.

Zillah produced and curated Alistair Cooke’s Letter from America archive for BBC Radio 4, which was nominated for a Sony Award.

She was head of editorial standards for BBC Radio 4 for five years.

Kim-Leigh Pontin
Creative Interaction Director

Mária Rakušanová
Director of VR and New Media
Raindance Film Festival

Adam Bracegirdle
Creative Director

Cory Key
VP of VR

Greg Ivanov
Business Development
Google Play and Android

Liam Walsh
Creative Technology Director of Interactive Arts
Nexus Studios


Liam Walsh is the Creative Technology Director of Interactive Arts, a specialist interactive storytelling division of Nexus Studios, that researches and adopts emerging technologies to craft engaging story experiences.

Previously Liam was head of Creative Technology at Wonderbly, a google ventures backed children’s entertainment startup; before that he was head of the prototyping department at w12 studios, a product and service design consultancy. Liam has been coding interactive experiences for brands and products for over 10 years and his work has spanned, motion graphics, videogames, toys, books, and even household appliances.

Launched in 2009 Interactive Arts has produced interactive work for Burberry, Google, The New Yorker, IBM, APPLE, and the White House, as well as collaborations with institutions like Science Museum, The V&A Museum, Tate Modern and the Dulwich Picture Gallery. In 2016, Interactive Arts premiered ‘Rain or Shine’ a unique 360º VR short film for Google Spotlight Stories and 1600, and AR experience of a year inside the White House for the Obama administration.
Since 2013 Interactive Arts has been Google’s partner on the Made with Code initiative to inspire young girls to explore a career in computer science. Interactive Arts has produced many interactive projects, including highlights like ‘Holiday Lights’ in front of the White House where girls were invited to code their own designs at the Annual National Christmas Tree Lighting Ceremony, or an interactive LED dress that has been worn for Zac Posen’s spring 2016 collection, Lupita Nyong’o on the Daily Show, and recently on Good Morning America.
Interactive Arts has been recognised with a D&AD Yellow and White Pencil, Lovie Golds and Silvers, Webby Winners and honorees, Adobo Golds, FWA’s, Clio’s, a Golden Nica, Creative Review Best in Book and many more.

Resh Sidhu
Digital Creative Director

Jed Ashforth
Realised Realities

David Wise
Parable VR

Avril Furness
independent film maker

Franki Goodwin
Creative Director
Saatchi & Saatchi

Adam Grint
Creative Director
The Mill

Richard Agnew
Global PR Director, Product
Jaguar Land Rover

Micke Hjorth